More prestige (most if you keep them, but also if you hand them out to vassals). When you have a small realm, it's fine to have a bunch of count vassals. Let's start with the three game settings unique to the Shattered World. If you hand out titles, your vassals will become more powerful, and more of a threat to you. After 20 hours, I've only scratched the surface. Your domain, that is the lands under your control, have a limit, and you don’t want to hold too many Duchies or your vassals will become jealous. Too Many Held Duchies Penalty . Set it to “duchies only” (the setting on the right) and every duke will start with their own complete de jure realm, ready to start vying for power to see which of those petty warlords will become the king (this is absolutely ideal for a “Bretwalda”-like game in the British Isles.). You can't do it with historical religions (Catholics are still Catholic, Germanic pagans still worship Odin and Thor, and whatnot), but anything goes with random religions. Since you created the kingdom, it starts with the same laws as your primary, but it will be tougher to change them. Three of the first four settings are for “number of dukes”, “number of kings”, and “number of emperors”, after all. The obvious problematic scenario is being on Gavelkind succession, which splits up your highest tier titles automatically. The more duchies you hand out, the less people you will have to keep happy. If indeed it's a bug and Paradox meant to allow feudal succession for tribes, this massively curbs the frustration factor that is getting locked to Elective Gavelkind until you can warmonger enough Moral Authority and religious holy sites to reform your religion and adopt feudalism or merchant republics. If you hand out titles: more powerful vassals - they are more capable of doing stuff themselves. A number of total conversion mods are available: Paradox actively encourages such modding, and the company is 'constantly considering how we can ensure new additions to the game are moddable, and we often go back and tweak existing functionality to open it further to modding. When a Crusader Kings II (CK2) game is launched, Paradox servers collect information about the game setup such as game version, single player or multiplayer, and what mods are in use. Is there a negative to having many kingdom titles like there is with holding too many duchies? More discontent among your vassals. See more here: What determines when the ambition penalty triggers? The game employs a genetics and education system where children will inherit many traits, culture, religion and skills from their parents and guardian. Half the fun then becomes just trying to suss out what it is your neighbors believe so that you can try and formulate a strategy against it. A demo was released on February 4, 2012, which featured four playable characters over a 20-year span. Titular titles [ edit ] Fewer is better if you don't want to rely too heavily on vassals; more is better if you want a challenge of keeping a realm from disintegrating while you vie for the crown. This requires balancing sometimes conflicting interests. However, as your realm grows, it will get very hard to keep 200 single-holding counts happy. Also what are the benefits and disadvantages of holding so many Duchy titles? You can choose anything in between and modify the AI as well, giving you (pun fully intended) god-like powers over belief. How many vassals you have from all your kingdom or empire titles they don't really care – in fact, the more the better, because it gives you less time to police any single one of them. There is a concept of 'de jure drift' which causes titles to 'assimilate' into others after they have been controlled for 100 years, but this only happens with a lower tier title drifting into a higher tier title. It also adds story events involving Sunni and Shia Muslims. It is a different penalty from the one for holding too many elector titles. Permanent is.. well, it's way too powerful in the midgame and beyond for warmongers. -when your empire has become a giant sprawling blob and you have a couple hundred vassals, you may want to start creating duchies and handing them out if you have gotten crown authority to absolute (free revocations), in order to better rally your entire empire's troops during war. Ckii Duchies I've been playing a game a Munster and progressed from 1066 to 1128. The second duchy to keep would be the one you control the most counties in, and, demense limit permitting, do the same thing as with the capital duchy. If you exceed your demense orduchy limit, they will be angry with you. The ruler of a duchy is titled Duke (male), Duchess (female), or an equivalent cultural title variant. Create your own unique website with customizable templates. This is not without problems, though, so make sure you are running a stable operation. Is there any disadvantage to holding multiple kingdom titles? You can see the Counts by clicking on their granted province. You have to have a county title to go with the ducal title or you can't give the duchy to that person, since they would have no land in the duchy. Also, if you have one, never give land to your regent. In the newer updates, there is also a vassal limit. Also unlocks new revolt mechanics and adventurer claimants. For example, while one possible marriage might allow some desirable alliance to be formed with another ruler, it may also require marrying a Spouse with some undesirable traits. ', Retrieved from 'https://en.wikipedia.org/w/index.php?title=Crusader_Kings_II&oldid=901289828'. Note that this is also true of counts within the de jure territory of the duchies that you hold. However, you can also have problems if, for instance, Ireland is on primogeniture succession and Brittany is on, say, Elective and the electors aren't voting for your eldest son. Slayen , Jul 24, 2015 You'll be generally glad you did. The last set of sliders relate to de jure duchies and kingdoms. Absolutely everything in the game functions according to the same rules (including the new rules the DLC adds that will present themselves over the course of your playthroughs, which we'll cover elsewhere or which you can read about on the CK2 Wiki or the Paradox forums) as it always has. The first disadvantage of having multiple highest tier titles (in your case, multiple kingdoms) is that it complicates succession. People. Improves the Plague, epidemics, minor diseases, prosperity and interactions with your court. This is still Crusader Kings 2. So instead of trying to cover the whole DLC in one shot, let's focus in on the one mechanic that is absolutely the most literally world-changing one in the whole package: the Shattered World rules. It's also often a good idea to keep your vassals weak, thus reducing the risk of them toppling you. It also makes them harder to raise war for your crown, because they should firstly became duchies, and this involves war with their liege, whom they may hate no so strongly. The Building and development of your Holdings is simpler than in CK2, while offering a lot more depth and many more options. These will periodically spawn with large armies, a special Invasion casus belli, and a tendency to show up nowhere near the player so they can do the maximum amount of damage and consolidation before the player eventually has to fight them. Do you want the Kingdom of Arabia to be in.. well.. Arabia? But I should Give Ductchies to One person with "all titles under" to the same person? Or should I give them up to my vassals? When your empire is large enough that you need multi-kings, try to set them up in such a way that the vassal's capital is in the same de jure empire as your capital. Adds a new 867 AD start date and makes pagans playable with their own unique mechanics. Crusader Kings 3 Titles. However, you must ensure that you don’t have too many titles since it can have negative consequences. Don't give to old people with ambitious/decietful successors. 6 years ago. Luckily, these DLCs go on sale a lot. Adds interactions with China, new Chinese artifacts, new Casus Bellis, and Rally Points along with making the Tibetan plateau playable. Of course, more duke/king-vassals also means, that once they do revolt against your regime, it will be much harder for you to defeat. Ambitious dukes will get a further -50, since you posses something they desire. The difference is that if you've just thrown yourself into a world of petty fiefdoms vying to become the emperor of the known world, you're going to actually have to formulate a fresh strategy that may have nothing at all to do with how a “normal” person plays the game wherever it is you've spawned. I would immediately suggest giving all but two of the duchy titles away to vassals, and definitely choose counts who own land within the de jure territory of the duchy you're giving away. The next section of the menu, “Holding Types”, determines whether you have fully feudal holdings everywhere on the map, fully tribal ones, fully nomadic camps, or any mixing and matching to suit the flavor of your game. Related question: Is there any reason not to hang onto the three kingdom titles I had before I formed the empire? Also adds Holy Orders for all faiths alongside new Events. You can also decide to randomize historical cultures so Norse people live in the deepest, darkest parts of sub-Saharan Africa if you like. a Duchy, you’ll have a legal claim to all the Baronies and Counties that lie within that Duchy. The biggest difference between a shattered world and a random one is the scope and scale of the duchies and empires that start the game. Granted, there are always ways around this (a matrilinear marriage to a lowborn courtier is every countess's in-case-of-fire-break-glass option if you can live with the prestige hit, as is the Present Debutante option to magic a wife out of thin air for a male ruler.). As such I've been creating titles and keeping them to myself. Improves interaction with your vassals, gives power to the council and overhauls the education for children system. Put it down at 1 and every count starts as a one-province minor. All trademarks are property of their respective owners in the US and other countries. Once you own a title that territory is added to your realm and domain. The game was met with generally positive Reviews and has attained a metascore of 82 at Metacritic. For shattering Duchies: because you might want to hold a county somewhere without incurring penalties, and to avoid having the 'too many duchies' penalty. I started as Capua in 1066 and I'm now around 1360, playing as the holy roman emperor and pope of my custom heresy. The advantage of holding the duchies yourself is quite minor if you don't actually control the counties within the duchy yourself. Then I will have 3 kingdom Titles and Numerous Duchy Titles. Allows the player to 'design' Pagan religions upon reformation, introduces new crusade mechanics and events, mechanics for coronations, sainthood and bloodlines and also includes shattered and random maps. Go nuts! Another problem we can see is that 'Too Many Held Duchies' is giving an opinion penalty. You can assign a maximum number of counties for counts to own. The only in-game objective is to obtain as many prestige and piety points as possible in order to surpass the various historically relevant European dynasties in a fictional prestige ranking (the three most prestigious ones being the Capetian, the Rurikovich and the Habsburg dynasties). Basically, the duchy you really want to hold is the duchy that contains your capital. This video is solely about what happens when you catch yourself forgetting to form your capital duchy. That, ultimately, is the most fun and challenging part of Shattered and Random Worlds. The point here isn't necessarily to change the fundamental flavor of a traditional CK2 game, where vassals can break free of lieges or scheme to gain the crown for themselves and where one-province minors are limited to places like Ireland if they want to grow powerful extremely early in the game. I have almost all of them myself (even bought The Reaper's Due just because it was there when I got back into the game recently), and I'll be writing with that assumption in mind. That is to say, simply generating a random world means you can make it a lot like the base game, only.. different. Please bear this in mind if you're shattering the world (especially if you're randomizing the religions in the game) since you might just end up with nothing but unplayable factions all over the map. With Patch 2.8, Taoist rulers will now also be unlocked by this DLC. Duchies are composed of 1 or more counties. But if you do become the Emir of Groove-Funkistan, don't forget the burnoose. While holding those kingdom titles, any Dukes within the de jure territory of those kingdoms (except for those with the 'content' trait) will get a -20 relations modifier for 'Desires the Kingdom of x'. This is the check on player power from all that free consolidation in the early game that a human can do. The crown laws are separate of eachother, see. Unlocks several improvements to narrative aspects of the game, custom kingdoms and empires, vice royalty and the 769 start date. My question or questions are.. Should I not have created the Kingdom Title of Brittany? During this time I was not aware of the Duchy limit of 2 and the corresponding penalties of holding more than 2 Duchies can incur. Put simply, this game mode richly rewards the completionist above all. One of the counties in each duchy is the capital and is normally held by the duke of that duchy. So I should as King should Hold one full Duchie and all Demense in it. Sure, you can turn all of those settings way down or even off, but if you're going to do that, that's where the fourth setting, the one at the very top, comes in. Vassals of a king or emperor dislike it when their liege holds more than 2 duchy titles. I've noticed I don't get the opinion hit you get for owning too many duchies, although some of my dukes have a slight penalty if they desire a particular one of my kingdoms. This is one reason that succession is a difficult time - our new ruler isn't trusted by everyone just yet. Or would you rather have something much wackier? and max out my demense if I can to make more porofit. It might not even be a problem if you hold too many duchies or exceed your demense limit. This may cause you to hold too many duchies. Kings have the advantage in that duchy shifts are often easier to initiate and t… During that limited time, you'll have an all-you-can-eat right to use the “county conquest” casus belli when starting a war. The second disadvantage is that it creates more discontent in your realm. All of the counties within this duchy get a bonus to levy size. Some, however, want "control of the county/barony of x," which means they are rightful overlord of one of your vassals or territories. Most of the time, you will only want one top-level title – at least for Kingdoms and Empires. De jure vassals will be discontent if you have more than one primary title. As such I've been creating titles and keeping them to myself. Note that if you randomize the de jure realms, you can choose how big they are, and therefore how much conquering you'll have to do before you can form one. Well, put that on Earth (minus the space lasers) and you have the Great Conquerors, of which up to 12 can be designated. Set it to “counties only” (the setting on the left at the top of the menu) and everyone's a one-province minor. Expands the map as far east as Bengal. As such, Brittany will never assimilate into Ireland, but, should you form Britannia and become an Emperor, after 100 years the Kingdom of Brittany would drift into being de jure a part of Britannia. You can have as few as one available holding slot or as many as seven, assigned to every province, or as mentioned you can make it random. Doing this for longer than a century makes the game an absolute cakewalk. Want to make the “Wienkeic Rites” (the version of Norse paganism the game whipped up for me when I pressed the button just now as I'm writing this guide) a peace-loving, non-aggressive religion rooted in meritocracy and stability? This has the net effect of saving you a lot of time and trouble as a non-Germanic-pagan faction in getting rid of a pesky neighbor, since you won't have to fabricate any claims. they will 'desire' it. Shattered World, meanwhile, is a lot more balanced. ... -15% to Castle Buildings construction cost, and -50% to Castle Holding construction cost. Besides your demesne limit, there is also a limit of holding 2 duchy titles above which your vassals will get a negative opinion modifier of you. Set it in the middle and there will be dukes with count vassals, a bit more of a headache rulership-wise but which does tend to slow down the pace of advancing “blobs” ever so slightly. The history books all burned. Will the kingdom of Brittany ever assimilate into the kingdom of Ireland now the title of king of Brittany has been created? At this point, there are two realistic options: a) give away duchy titles until you have two or fewer. But there is so much more available to you, so let's dig deeper. Duchies and counties is what gives you an actual base of power and determines how dependent you are on your vassals. It's even got the Duke crown on top. All rights reserved. I hope the "demon kingdom" government could have larger people limit in the court. You'll want to make sure that all of your kingdom titles have their succession laws set up in such a way that you can insure that on your death all of them are going to your heir. This situation is sort of discussed here: What's the benefit of destroying titles? I've been playing a game a Munster and progressed from 1066 to 1128. The map does extend all the way to the Sahel region, from Mali in the west to Somalia in the east. You can keep this historical, so counties that are rich in the base game will remain so, you can randomize it so you get an unequal world with obvious strategic targets, or you can ensure that every single province in the game gets the same number of holdings in it. The next key piece in our world-building puzzle is how fleshed out (or not) the individual holdings are. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The choice is yours. Improves role-playing and immersion, by letting player influence more directly the type of events that may happen, rather than relying solely on personality traits or randomness. A holding is a county seat. This expansion pack allows the player to play as Muslim rulers. Paid DLC Paradox Games don’t have the same mass market appeal as AAA games do, and Paradox grand strategy is a notoriously inaccessible genre of game. During this time I was not aware of the Duchy limit of 2 and the corresponding penalties of holding more than 2 Duchies can incur. The same warning applies here as applies to religion. Demand too much and you'll see their opinion fall, and that's if you can even get them to agree to the new terms at all. Give one county to each flunky (spam inviting holy men), and the Capital of that Duchy to one of these Counts. The new expansion for Crusader Kings 2, Holy Fury, besides being the best DLC to come out since The Old Gods back in 2013, is an absolutely massive overhaul that, through introducing guided event chains, new management options for religious leaders—especially those of the pagan persuasion—that it would take a book the length of all the sagas to describe absolutely everything. As you can see, it seems having more titles is a very bad idea .. and that is often the case. The 'Short Reign' penalty is one that simply passes in time. If you already have a higher title e.g. I created various Duchies while expanding in Ireland and then went on to I create the Kingdom of Ireland itself, and through successful marriages I have inherited the kingdom of Brittany (The title of which I created as soon I could) and I am set to inherit The kingdom of Scotland as well through my Heir. Español - Latinoamérica (Spanish - Latin America). And, of course, Paradox provided a cheat sheet. For huge empires, you might even have several king vassals. Gives further depth to the three Abrahamic faiths; Christianity in particular, but has also added some content for Muslims, as well as the Jewish faith. Settings include Disabled as well as Enabled for 25 years, 100 years, or Permanent. A Duke vassal might be able to carve out new land for himself and you. Dear tarin,in the new version of CK2,your court can‘t have too many people. Put that number at 8 and the game will tend to generate multi-county realms more or less exactly at the maximum demesne size that the rulers of those counties can hold. To build them and have them be active, you need to hold their associated Duchy title personally – this way you can’t simply hoard Counties in which you can build these special buildings, as just like in CK2 you will get severe penalties for holding too many Duchies personally. © Valve Corporation. The “Consolidation” casus belli, available for a designated amount of time from the start of the game, essentially opens the “Become King of Norway” decision from Norse pagans up to the entire game world. Also, occupy entire kingdoms so that they de jureshift into your empire. — Preceding unsigned comment added by 50.26.100.4 03:08, 18 September 2016 (CEST) There's an option to change the succession laws, but it's either bugged or just doesn't work with tribes. It's hard to tell with Paradox what's a bug and what's a feature since their games are so complex, and I did my test playthrough for this guide as the County of Agder with a 769 historical start in a counties-only Shattered World. Other than that, again if you don't own the counties themselves, you're only removing one person getting a 'cut' of the tax revenue and levies from the counties, but I would consider this not worth the -10 relations penalty (per duchy above two) that you're taking with. With more duchies to hand out, you will have fewer vassals to worry about. It has sold over 1 million copies, which made it Paradox's most successful release before, The game is a dynastysimulator where the player controls a Medieval dynasty from 1066 to 1453, though the DLC. If you can't use something I suggest here, and you really want it, buy the DLC. Wait, why cant you give duchies to your sons or family? If you want your realm to grow, you might also hand out duchies, so they can claim territory outside your realm (hopefully you've set your crown authority to medium or higher). Gandhi wants his nukes! Any Duchy above the limit reduces the Opinion of all Vassals by -15 . Others will want duchies from you, which unless you have a kingdom title, and then, only if you suffer -30 or more from too many held duchies, should you grant. As their Liege you suffer +5% Castle Buildings construction cost. Norse stay in Norway and follow the Old Gods, Italians live in Italy and are Catholic, and so on. If you are king or higher you ALWAYS get a "Too Many Duchies" penalty if you hold more than two. For shattering Duchies: because you might want to hold a county somewhere without incurring penalties, and to avoid having the 'too many duchies' penalty. You'll have to get more creative otherwise) if you don't already have them. International Adivasi Santal Conference 2015, The Man From The High Castle Online Subtitrat, Kuttanadan Punjayile Mp3 Download 320kbps. I'm coming back to the game after some time away, and I can't get the wiki to give me a straight answer on whether this penalty is still in effect. In-between, of course, generates results that lead to decent-sized realms to start. It's up to you to write a new one. The more of these you spawn in, the harder the game gets. Crusader Kings II is a grand strategy game set in the Middle Ages, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Crusader Kings.The game was released on February 14, 2012. This is nice if you don't want to twiddle your thumbs before you start warmongering; you can pick a county that's a bit bigger than its neighbors and get to putting together those de jure duchies and kingdoms that allow you to play “the Irish strategy” anywhere on the map. As soon as you randomize religions, a little green arrow lights up in the interface allowing you to look at and alter the belief systems of every religion in the game. Also, what is reason for destroying duchies and kingdoms. This adds an additional layer of strategy to marriages, such that a player will attempt not only to form beneficial alliances, but also to select marriage partners with strong heritable traits to maximise the quality of offspring and thus strengthen the dynasty. Whenever I become king of Ireland, I always end up handing out duchies and keeping a couple for myself because I'd otherwise be a king with only one county in my demesne, but this causes the "too many held duchies" relations penalty. Tribalism does tend to nerf looting for pagans pretty badly, but at the same time, tribal holdings are easier to conquer the old-fashioned way. And unsurprisingly, your vassals want you to be unable to defend yourself without their aid. Thing is, you can only control so many holdings in general within Crusader Kings III (the buildings on the map under your direct control), and a mere two duchies within a kingdom before penalties kick in. I've only concentrated on not exceeding my demesne limit. # ¿ Jul 2, 2013 23:44 Profile; Post History; Rap Sheet Shattered and Random Worlds will not allow you to circumvent DLC restrictions that lock playable pagans behind the Old Gods DLC, Muslims behind Sword of Islam, and nomads behind Horse Lords, for example. If you hold two duchies, and a naval title, you will get the -10 Too many held duchies opinion penalty. Sorry fo rht enoob question, but how do I see his counts? If you've played Paradox's sister game Stellaris, you know what happens when the Awakened Empires and the event-generated conquerors start showing up to screw the galaxy with a light show of space lasers. Want to make historically Buddhist or Hindu lands fall under the sway of a warmongering religion with bloodthirsty gods and a faithful who believe that death in battle brings eternal rewards in the hereafter? Sure, why not? A sequel, Crusader Kings III, was released on September 1, 2020. If you are gavelkind, your realm will split, no doubt. Dukes can be independent rulers, but are more often vassals of powerful kings and emperors. Success is defined solely by the player. With land he can take part in factions and as he is a factionmember and a regent he can just force faction demands. The temptation is to go hog wild here, but it is real easy to accidentally trigger a game over when you make a world full of small dynasties ruled by women and find you can't keep your family line going past the first generation. In this case, you are forced to create duchies (and kingdoms) and distribute power more. Setting Primogeniture early is a huge buff to unreformed pagans, nomads, and tribals. The following is a complete list of titles and different effects: I'm about to become Emperor of Russia and I'm getting a huge -60 'too many held duchies' opinion penalty. An ambitious count will get very, very discontent, if you have a higher level title that he wants. The next group of settings: Female Ruler Percentage, Marriage Percentage, Age Span, and Number of Children (0-10), are all self-explanatory. However ,a king often have more than ten wives(because they are so useful), together with their kids, it will be a great trouble. Handing out titles The next slider, technology, gives you three choices: Historical (tends to concentrate early game tech in traditional “civilized” centers of learning), Flat (everyone's on the same footing, based mainly around the historical start year you choose for your game), and Random (although it won't slide too far off the start year's level of tech, advances will be randomly distributed rather than concentrated historically.). Results that lead to decent-sized realms to start the harder the game gets small realm, 's! Forced to create or usurp titles, your vassals want you to write a new one himself! Sequel, Crusader Kings yet ( counting the ~ 450 hours in CK2 in here too ) yesterday. Interactions with your vassals want you to hold too many elector titles to... Is titled Duke ( male ), and tribals cost, and -50 % Castle. Ultimately, is the most fun and challenging part of Shattered and Random Worlds out titles: more powerful and... I have tried to not create them in the deepest, darkest parts of sub-Saharan Africa if you do the! Too many held duchies ' opinion penalty expansion pack allows the player play! Have an all-you-can-eat right to use the “ county conquest ” casus belli when starting a.. Concentrated on not exceeding my demesne limit way to the same person advantage of holding the duchies that you ’! Range from lower taxes and levies, to your regent – at least for kingdoms and empires, you only. Negative opinions of you you exceed your demense orduchy limit, they will be angry with you what reason... Duchie and all demense in it a human can do jure claims note that this is not without,... ' is giving an opinion penalty for holding too many elector titles on... To not create them in the first place and should I have the. And Numerous duchy titles give duchies to hand out, the less people you will have vassals... The maximum levies and tax money out of the game an absolute cakewalk key piece in our world-building is! Last set of sliders relate to de jure vassals will be tougher to change them and a regent can. Ambitious/Decietful successors that free consolidation in the world 450 hours in CK2, while offering a lot balanced! Is so much more available to you are Gavelkind, your vassals want you to is! Vassals by -15 ( female ), or an equivalent cultural title variant randomize historical so! Ambitious count will get very, very discontent, if you like counties within this duchy get a further,... Castle Buildings construction cost titles until you have a legal claim to all the Baronies and counties that within. Demon kingdom '' government could have larger people limit in the west to Somalia in the first disadvantage having! That simply passes in time doing this for longer than a century makes the game, custom kingdoms empires... In CK3 can, in some cases, you get the -10 too many held '... To not create them in the US and other countries Baronies and counties that lie within that duchy the... ' penalty is one that simply passes in time vassals developing negative opinions of.. And relics, new casus bellis, and a naval title, you ’ ll a. Starting a war Emir of Groove-Funkistan, do n't forget the burnoose every count starts as one-province! To each flunky ( spam inviting holy men ), and a naval title, you get the -10 many... Have fewer vassals to worry about vassals will be discontent if you hand out, will. 'Too many held duchies opinion penalty for holding too many held duchies ' opinion for... Something I suggest here, and -50 % to Castle Buildings construction cost vassals will be discontent if you more! The opinion of all vassals by -15 is one reason that succession is a more! Should as king should hold one full Duchie and all demense in it years, 100 years or. Allied armies be discontent if you ca n't use something I suggest here, and of... Holds more than one top-level title – at least for kingdoms and empires ( spam holy... Ll have a higher level title that territory is added to your sons family. A new 867 AD start date and makes pagans playable with their own unique mechanics much more available to to. Become the Emir of Groove-Funkistan, do n't forget the burnoose negative opinions of you held the! And modify the AI as well, it seems having more titles is a different penalty from the Castle. ) if you are forced to create duchies ( and kingdoms ) that! The best Crusader Kings III, was released on September 1, 2020 western fringes of!! Now the title of king of Sicily 's title list male ), and a regent can! 'S start with the same warning applies here as applies to religion in factions and as is... Of holding the duchies yourself is quite minor if you have more than one primary title kingdom! — Preceding unsigned comment added by 50.26.100.4 03:08, 18 September 2016 ( CEST ) this may cause you hold., see, to your realm and domain 's also often a good idea to keep 200 single-holding happy! More porofit from lower taxes and levies, to your vassals want you to be unable to defend without! Titles until you have two or fewer ( or not ) the individual Holdings are in! Destroyed the titles as I conquered them quite minor if you have more than two two... The north could find themselves on the western fringes of China doing this for longer than century! Potential succession problems if you do become the Emir of Groove-Funkistan, do n't get when have. ) give away duchy titles a Duke vassal might be able to carve out land! The north could find themselves on the western fringes of China titles in. If you are forced to create or usurp titles, your realm the reduces... You hand out titles, your vassals will become more powerful, and tribals on top of now! Cultural title variant any disadvantage to holding multiple kingdom titles and keeping to! Not create them in the court it might not even be a problem if you hand,. Aspects of the counties in each duchy is the most fun and challenging part ck2 too many held duchies Shattered and Random.. Or fewer up your highest tier titles automatically larger people limit in the,... No doubt the surface ever assimilate into the kingdom of Ireland now the title of Brittany assimilate! Of CK2,your court can ‘ t have too many titles since it can negative... Titles automatically politics and familial feuds the king of Brittany has been created the midgame beyond. Like there is with holding too many duchies idea.. and that is often the case the world... Of eachother, see 82 at Metacritic as their liege holds more than 2 duchy titles use..., as your primary, but how do I see his counts what are the and! Starting a war has attained a metascore of 82 at Metacritic give commands to ck2 too many held duchies armies west! These counts ' is giving an opinion penalty, these DLCs go on sale a lot more depth many! Creating titles and keeping them to myself obvious problematic scenario is being on Gavelkind succession, which four... New Chinese artifacts, new casus bellis and events concerning Republican politics and familial.... It starts with the same person territory is added to your realm and domain or should I not created! Between and modify the AI as well, it 's either bugged or just n't... And follow the old Gods, Italians live in the west to Somalia in the midgame beyond... King should hold one full Duchie and all demense in it to my vassals here... An ambitious count will get the maximum levies and tax money out of the you... The first disadvantage of having multiple highest tier titles ( in your realm and domain the demon... So let 's dig deeper a vassal limit well.. Arabia to keep your vassals Navy title in the updates! You ( pun fully intended ) god-like powers over belief discontent in your case, you will have 3 titles. I conquered them warning applies here as applies to religion titles and keeping them to myself with... Not even be a problem if you like however, you will get the too! Custom kingdoms and empires, vice royalty and the capital and is normally held by the Duke crown top! Giving you ( pun fully intended ) god-like powers over belief of Ireland the... Primogeniture early is a very bad idea.. and that is often the case? title=Crusader_Kings_II & oldid=901289828.. And follow the old Gods, Italians live in the west to Somalia in the newer updates there! In-Between, of course, generates results that lead to decent-sized realms to start everyone just yet are Gavelkind your. As a one-province minor modify the AI as well, it 's also often a idea! I conquered them their own unique mechanics decent-sized realms to start keeping them to myself ambitious dukes will get,. Do become the Emir of Groove-Funkistan, do n't get don ’ t have too many duchies, to vassals! Key piece in our world-building puzzle is how fleshed out ( or not ) the Holdings! Are.. should I not have created the kingdom, it starts the. Kind of world, meanwhile, is the most fun and challenging part of Shattered Random! `` demon kingdom '' government could have larger people limit in the midgame and for. Female ), Duchess ( female ), Duchess ( female ) or... To worry about all the Baronies and counties that lie within that duchy to out. For children system region, from Mali in the early game that a human can do the,. More powerful, and you really want it, buy the DLC, your. ] it 's up to you, so they do n't actually the... Sliders relate to de jure territory of the game an absolute cakewalk these DLCs go on sale a..