(Holy Roman Empire) If enough old provinces of the Empire are reclaimed, the Holy Roman Empire would win recognition in the eyes of the East as the true and rightful continuation of the Roman State. Crushing them can be useful to re-organize the realm or gain the opinion bonus, but their ultimatum can be accepted if it happens at an inconvenient time. The Holy Roman Emperor: gets claims on every province of this country that is a part of the Holy Roman Empire. Please help with verifying or updating older sections of this article.At least some were last verified for version 3.0. His great conquest had enough reputation to earn him new bloodline and a nickname. thanks . Convert to any Muslim religion, and declare Great Invasions before switching back to Christian when successful. On 25 December 800, Pope Leo III crowned the Frankish king Charlemagne as Emperor, reviving the title in Western Europe, more than three centuries after the fall of the earlier ancient Western Roman Empire in 476. From a gamplay point of view (CK2) its easy, it is another layer that puts you above kings. Keep Constantinople in your demesne no matter what, it's one of the few 7-holdings counties in the game. To choose the right start date for you, keep in mind two things: As a rule, the earlier you start, the easier it gets. Your holdings in Syria are within striking distance of the duchy of Medina, which includes both Mecca and Medina. This is much later than your typical playthrough but it doesn't really matter, you have enough Holy War targets to remain busy until then. How to not be elected Holy Roman Emperor? Several Christian principalities flourish along the coast (duchy of Antioch, Kingdom of Jerusalem/Chypre, duchy of Tripoli), and will be welcome additions to your growing empire once subdued through claim or forced vassalisation wars. The Christian Defensive Pact is much stronger than its Muslim counterpart, but this time, you can weaken it by signing non-agression pacts with individual members. Andalusia is a massive kingdom, 8 duchies or more depending on what the Umayyad control when they form Hispania, and the heart of Umayyad power. The Roman Empire is part of the Legacy of Rome DLC. Less prestige right ? Bring your retinues and the Varangian Guard to the border, declare war, spam Assault. As a RP player, my first target tends to be Venice. On the other hand, this is a part where a player's skill will show: check how much Threat a county will add, and attack realms in an order that will bring you either lower than 100% threat, or far above it. The Second Crusade, which normally targets Andalusia, will be even larger. So arrange that marriage. Increase Council Power factions are the most likely to trigger. In addition, this will weaken his realm, and he is likely to face numerous revolts from his converted vassals, which will help you expand while on a truce with the emperor. The Byzantine begin the game in a good position, they are the first military world power and led by the capable Basil I. In order to make this title you need to capture several duchies in Italy including Latium, Ferrara, Genoa and Venezia, the Balkans, Asia Minor, Syria (Antioch), Coast of Egypt (Alexandria) and North Africa (Tunisia). Pressing these claims is a priority, as it will expand your demesne and strengthen your position against the Seljuks. The one that could realistically fall is Toulouse, should the Umayyad push into France, but you can't rely on it. It's the most difficult type of war: winter supply will be an issue, you may have to interrupt sieges to assist neighboring armies, and you might need to defeat everything the Pact throws at you before you can occupy enough holding to finally reach 100%. Unlike the Abbasid, they have enough holy war targets to keep their decadence in check and should be locked in battle against a coalition of French kingdoms. Since the claimant has land in your realm, he is your vassal and will remain a vassal even if he becomes king. With Holy Fury, when you have conquered all the necessary counties within the realm of the Holy Roman Empire, use the Tributary State casus belli on the HRE to avoid the Pope to request for the liberation of the Latium duchy. Mobilize quickly and destroy them. With the infidels out of the way, let's refine our strategy. Switch war declaration law from External to Allowed. You also have several independent kingdoms which are de jure part of your empire, including Serbia, Bulgaria, Georgia, Croatia. Feb 20, 2009 866 0. This still isn't a problem, though. First, check your strength relative to your neighbors. This severely reduces your income but notably increases your forces. Reconquering Jerusalem and Antioch, and converting them to Orthodoxy will greatly strenghten your faith, and represent significant milestones in your restoration of the Roman Empire. If you are aiming for a standard Restoration/Mend the Schism playthrough, this is where we part. appears to be correct as of 2/28/2020 (At the very least, this map includes the duchy of Fezzan in Africa which I needed to get the achievement to pop, and none of these other maps or lists include it. Every holding above the limit inflicts a -20% in vassal taxes and a -20% in vassal levies. CK3. Different DLCs may open different options, with Conclave, I sent my son to be educated by a Catholic priest and picked the Faith focus, which converted the child in a couple of years. The Byzantine Empire and the Holy Roman Empire (if Byzantine conquered) are the only empires that can create this title. Open the saved games menu and select you save, but instead of playing as you click the Holy Roman empire and play as them. Creating the Roman Empire requires Legacy of Rome DLC. Strong as they may be by normal standards, you can crush their armies single-handedly and should join holy wars when possible: every duchy Aquitaine controls when you absorb it is one less war you will have to declare in the late game. I've been playing a lot of CK2 off camera, slowly figuring out which strategies are immediately deadly, and which take longer to prove to be a bad idea. Allies are included in the calculation, so don’t expect to gain much on that front, 5 to 10% per holding, but only for holdings owned by your main target (occupying holdings of other Pact members doesn’t do anything). Typical in the Middle East and France, this is the situation where the target and the Defensive Pacts are on the same side of your realm. Expect the fighting to be fierce. Carefully check the titles and vassals of the local lords, and revoke as necessary to keep SPQR lands intact. Restoring the Roman Empire is mostly notable for the cosmetic changes and the Augustus trait (+10 vassal opinion). The other Muslims in North Africa pose comparatively little threat. If you tend to go above it, check if one of your vassal count doesn't happen to be the de jure vassal of one of your dukes, and Transfer Vassalage if they are. Restoring the Empire requires the following duchies : Thrace and Athens (already owned), Antioch (Syria), Alexandria (Egypt), Croatia (Croatia), Tunis (Africa), Jerusalem (Jerusalem) plus 7 duchies in modern Italy. Let the nobles pretend they have a say, and they won't do anything stupid when a battle goes wrong. This strategy requires to turn Catholic before you grab Jerusalem, but nothing stops you from briefly converting to Orthodox and switching back. Screenshot these messages when they appear, they might be useful later to see in which part of the world you might have missed a holding. In my games, the HRE usually seems to be just plugging along just fine, and it doesn't seem like it'll ever break up. Have many children and marry them with in the family of any kingdom you are not currently targeting (which you might want to do anyway to have claimants of your dynasty). Still, they should be easier to defeat than the Mongol due to their reliance of quantity (they won’t immediately join pacts) over quality (no cavalry). While the purple slowly creeps up the Adriatic sea, your first real test is not military but political: can you bring the kingdom of Italy into the Empire? The moment the battle starts, order everyone into the fight. In this campaign we are going to continue our By Jupiter Revamped campaign, but with a roleplay heavy focus. From the 867 start, you will need 10 such messages to complete the achievement. Still, I find External to be worth it if vassals focus their energy on outside expansion, saving you more Threat. © Valve Corporation. The Roman Empireis a potential de jure empire consisting of9 kingdom titles, 40 duchy titles and 122 county titles.The title does not exist by default in the timeframe of Crusader Kings II orThe Old Gods DLC, but can be created by the player or the AI. Otherwise, overthrow her. The city could be the last addition to your demesne, and also provide crucial vision over the Northern Adriatic. Last, organize your realm. I love Defensive Pacts. My first try from the 1066 start failed because my last-ditch effort to annex the HRE was thwarted by its dukes, who managed to turn the empire Elective when faced with the prospect of my son inheriting it. You didn't spend these decades of expansion to start over, and the Empire has way too many dukes to reliably influence an elective succession. The Pope will ask and the Holy Roman Emperor will declare war on you but his tributary link with you will make the war inconclusive. Throughout the walkthrough, religion will play a significant part in your conquests. Its capital is Constantinople. Pick up your demesne provinces, and build up the core of your empire (controlling the duchies of Thrace, Andrinople and Nicea is the most historically accurate, and will ensure you have very large personal levies) in order to be able to face any threat, be it internal or external. Pentarch - As an Orthodox Christian, hold Rome, Constantinople, Alexandria, Antioch and Jerusalem Declare a war when you are at 74%, and find a way to declare a second one before accepting the first surrender (threat only increases when the war formally ends). In that case, invite him, grant him a county (from your own demesne if necessary) and immediately press his claim. It will trigger more or less automatically once the Aztec are weak enough to join Defensive Pacts. Creating the Holy Roman Empire grants the creator 1000 prestige. It seems like the needed locations changed when paradox added "regions" to the game, and switched the achievement from needing certain duchies to needing certain "regions"). 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